Programmer · Game designer · Inventor
Bartosz Sułkowski
Games and other tools. Serious play at taming the world's complexity.
Here I share what I've thought up and what I've thought through.
Board games
As many rules as it takes to capture a dynamic in a new way — and not one more. Ordinary cards and pawns, a board printed at home, and the whole thing free to copy and rework.
Tools & methods
Basic tools for putting the world in order, rethought from scratch — where the existing ones fell short.
Essays on game design
Thinking out loud about games, decisions, and the systems that shape how people play.